A downloadable game

https://www.coregames.com/games/ab49a0/paintbrawl-survival-camp

You were a camp counselor, now you and 3 of your best friends find yourselves and your camp besieged by shadow walkers... Oh and there's a blizzard. Work together to defend your walls with paintball guns, landmines, molotov cocktails, potato cannons, flamethrowers and crossbows... that launch spinning, bouncing sawblades of mayhem. Each wave brings more and more enemies, hundreds of enemies before long. How many waves can you survive?

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Choose a class, and activate the radio in the middle of the camp to begin. Enemies that reach the radio explode and deal damage to your core. Gain mana by dealing damage to enemies, mana can be used to power your Q and Z (ULT) abilities. Killing enemies grants you scrap which can be used to buy powerful secondary weapons. Stay alive as long as you can!

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1 - Primary Weapon

2 - Secondary Weapon

3 - Class Specific Weapon

Shift - Dodge Roll

Q - Class Ability

Z - Ultimate Ability

TAB - Class Info

1/11/2021

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https://discord.gg/J7rkbxUCeX
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DEAD of WINTER (Holiday GameJam) UPDATE
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--Winter themed map
--Complete UI overhaul
--Enemy Design overhaul
--8 secondary weapons to purchase including...
-Nailgun
-Flarevolver
-Sawblade Launcher
-Rebar Driver
-Potato Gun
-Fireworks Launcher
-Flamethrower
-PotatoGEDDON
--Wavespawnner now has probability, meaning it will spawn enemies more appropriately. (No more waves of full tanks)
--Firestarter
-- Passive changed, no longer resets and instead is a steady increase, at 100 kills will ignite enemies, at 300 will stack, at 1000 damage will begin to increase by 1 point per 200 enemies killed. This should help the firestarter feel much more powerful in the late game.
--Engineer
-- Landmines now last for 60 sec.
--Class Select UI and Helper Screens added
-- When joining the game you will now be greeted with a class select screen where you can choose which class you want to play (this also means you can't hot swap in game anymore, this was never intended to be a feature and was causing issues)
-- Pressing the correct key (default Tab) will now show class abilities if you need to reread them.
--Start Screen
--Users will now load into the game looking at a start screen instead of directly into the game.

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